Visual Computing

Visual computing encompasses various research areas in which algorithms for the generation, processing and representation of visual and visualizable processes or data are designed and analyzed. The field includes methods for capturing, generating, and manufacturing (e.g., using 3D printing) geometric objects and spatial scenes. Other areas of focus include photorealistic computer graphics, physics-based simulation, visualization, as well as animation and virtual and augmented reality. Furthermore, applications can be found e.g. in the field of human-machine interfaces.